# $OpenBSD$ COMMENT = Enhanced Duke Nukem 3D engine RDATE = 20120301 RTAG = 2394 DISTNAME = eduke32_src_${RDATE}-${RTAG} PKGNAME = eduke32-2.0.0.${RTAG} EXTRACT_SUFX = .tar.bz2 CATEGORIES = games x11 wip HOMEPAGE = http://www.eduke32.com/ MAINTAINER = Ryan Freeman # GPLv2, BUILD license PERMIT_PACKAGE_CDROM = "BUILD engine license is not compatible with GPLv2." PERMIT_PACKAGE_FTP = "BUILD engine license is not compatible with GPLv2." PERMIT_DISTFILES_CDROM ="BUILD engine license is not compatible with GPLv2." PERMIT_DISTFILES_FTP = "BUILD engine license is not compatible with GPLv2." .if ${MACHINE_ARCH} == "i386" BUILD_DEPENDS += devel/nasm .endif WANTLIB = SDL c m pthread stdc++ SDL_mixer>=3 vorbisfile vpx LIB_DEPENDS = audio/libvorbis \ devel/sdl \ multimedia/libvpx \ devel/sdl-mixer RUN_DEPENDS = games/duke3ddata MASTER_SITES = http://dukeworld.duke4.net/eduke32/synthesis/${RDATE}-${RTAG}/ \ http://devio.us/~iku/dist/ DISTFILES = ${DISTNAME}${EXTRACT_SUFX} SEPERATE_BUILD = concurrent MAKE_FLAGS = PRETTY_OUTPUT=0 DEBUGANYWAY=1 USE_GMAKE = Yes NO_REGRESS = Yes WRKDIST = ${WRKDIR}/eduke32_${RDATE}-${RTAG}/ pre-configure: ${SUBST_CMD} ${WRKSRC}/source/game.c ${SUBST_CMD} ${WRKSRC}/source/astub.c do-install: ${INSTALL_PROGRAM} ${WRKBUILD}/eduke32 ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKBUILD}/mapster32 ${PREFIX}/bin .include