# $OpenBSD$ COMMENT = enhanced/scripting/removed limits doom engine GH_ACCOUNT = team-eternity GH_PROJECT = eternity GH_TAGNAME = 4.00.00 CATEGORIES = games x11 HOMEPAGE = http://eternity.youfailit.net/ MAINTAINER = Ryan Freeman # GPLv2 PERMIT_PACKAGE =Yes WANTLIB += ${COMPILER_LIBCXX} GL GLU c m SDL2 SDL2_mixer SDL2_net COMPILER = base-clang MODULES = devel/cmake LIB_DEPENDS = devel/sdl2 \ devel/sdl2-mixer \ devel/sdl2-net # ensure GL/gl.h can be found (cmake should be doing this) CXXFLAGS += -I${X11BASE}/include .include