$OpenBSD$ 1. hammer disable fluidsynth i have no patience for this yet 2. add entry to ensure oalgstreamer.cpp is built --- src/CMakeLists.txt.orig Fri Dec 28 21:11:32 2012 +++ src/CMakeLists.txt Fri Dec 28 21:37:21 2012 @@ -19,7 +19,7 @@ if( CMAKE_COMPILER_IS_GNUCXX ) endif( APPLE ) endif( CMAKE_COMPILER_IS_GNUCXX ) -option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ) +#option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ) if( CMAKE_SIZEOF_VOID_P MATCHES "8" ) set( X64 64 ) @@ -748,11 +748,11 @@ else( SSE_MATTERS ) set( X86_SOURCES ) endif( SSE_MATTERS ) -if( DYN_FLUIDSYNTH ) - add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH ) -elseif( FLUIDSYNTH_FOUND ) - add_definitions( -DHAVE_FLUIDSYNTH ) -endif( DYN_FLUIDSYNTH ) +#if( DYN_FLUIDSYNTH ) +# add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH ) +#elseif( FLUIDSYNTH_FOUND ) + #add_definitions( -DHAVE_FLUIDSYNTH ) +#endif( DYN_FLUIDSYNTH ) add_executable( zdoom WIN32 autostart.cpp @@ -997,6 +997,7 @@ add_executable( zdoom WIN32 sound/music_softsynth_mididevice.cpp sound/music_timidity_mididevice.cpp sound/music_win_mididevice.cpp + sound/oalgstreamer.cpp sound/oalsound.cpp sound/music_pseudo_mididevice.cpp textures/animations.cpp