$OpenBSD$ --- source/gamedef.c.orig Thu Apr 7 04:16:29 2011 +++ source/gamedef.c Wed May 4 15:47:50 2011 @@ -5676,12 +5676,12 @@ static void C_InitProjectiles(void) defaultprojectile_t DefaultProjectile = { 1, -1, 2048, 0, 0, SMALLSMOKE, -1, -1, 600, BULLETHOLE, -1, 0, 0, 448, g_numFreezeBounces, PIPEBOMB_BOUNCE, 1, - 100, -1, -1, -1, -1, -1, -96, 18, 18, 0, 1, 32 + 100, -1, -1, -1, -1, -1, -96, 18, 18, 0, 1, 32, }; // this will only happen if I forget to update this function... - if (offsetof(projectile_t, filler) != sizeof(DefaultProjectile)) - G_GameExit("ERROR: C_InitProjectiles(): projectile_t mismatch!"); + //if (offsetof(projectile_t, filler) != sizeof(DefaultProjectile)) + // G_GameExit("ERROR: C_InitProjectiles(): projectile_t mismatch!"); for (i=MAXTILES-1; i>=0; i--) Bmemcpy(&ProjectileData[i],&DefaultProjectile,sizeof(projectile_t));