// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- // Bitmap.hh for Blackbox - an X11 Window manager // Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000, 2002 - 2005 // Bradley T Hughes // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Bitmap_hh #define __Bitmap_hh #include "Util.hh" namespace bt { // forward declarations class Bitmap; class Display; class Pen; class Rect; /* Draws the specified bitmap with the specified pen on the specified drawable in the specified area. Note: the bitmap will be drawn using the color of the pen. */ void drawBitmap(const Bitmap &bitmap, const Pen &pen, ::Drawable drawable, const Rect &rect); /* The bitmap object. You can create custom bitmaps from raw data, or use one of 5 standard bitmaps. */ class Bitmap : public NoCopy { public: // standard bitmaps static const Bitmap &leftArrow(unsigned int screen); static const Bitmap &rightArrow(unsigned int screen); static const Bitmap &upArrow(unsigned int screen); static const Bitmap &downArrow(unsigned int screen); static const Bitmap &checkMark(unsigned int screen); inline Bitmap(void) : _screen(~0u), _drawable(0ul), _width(0u), _height(0u) { } Bitmap(unsigned int scr, const unsigned char *data, unsigned int w, unsigned int h); ~Bitmap(void); bool load(unsigned int scr, const unsigned char *data, unsigned int w, unsigned int h); inline unsigned int screen(void) const { return _screen; } inline ::Drawable drawable(void) const { return _drawable; } inline unsigned int width(void) const { return _width; } inline unsigned int height(void) const { return _height; } private: unsigned int _screen; ::Drawable _drawable; unsigned int _width, _height; }; } // namespace bt #endif // __Bitmap_hh