// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- // Color.hh for Blackbox - an X11 Window manager // Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000, 2002 - 2005 // Bradley T Hughes // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Color_hh #define __Color_hh #include namespace bt { // forward declarations class Display; class PenCache; /* The color object. Colors are stored in rgb format (screen independent). Screen dependent pixel values can be obtained using the pixel() function. */ class Color { public: /* Frees unused colors on all screens. */ static void clearCache(void); /* Returns the named color on the specified display and screen. If the color couldn't be found, an invalid color is returned. */ static Color namedColor(const Display &display, unsigned int screen, const std::string &colorname); explicit inline Color(int r = -1, int g = -1, int b = -1) : _red(r), _green(g), _blue(b), _screen(~0u), _pixel(0ul) { } inline Color(const Color &c) : _red(c._red), _green(c._green), _blue(c._blue), _screen(~0u), _pixel(0ul) { } inline ~Color(void) { deallocate(); } inline int red(void) const { return _red; } inline int green(void) const { return _green; } inline int blue(void) const { return _blue; } inline void setRGB(int r, int g, int b) { deallocate(); _red = r; _green = g; _blue = b; } unsigned long pixel(unsigned int screen) const; inline bool valid(void) const { return _red != -1 && _green != -1 && _blue != -1; } // operators inline Color &operator=(const Color &c) { setRGB(c._red, c._green, c._blue); return *this; } inline bool operator==(const Color &c) const { return _red == c._red && _green == c._green && _blue == c._blue; } inline bool operator!=(const Color &c) const { return !operator==(c); } private: void deallocate(void); int _red, _green, _blue; mutable unsigned int _screen; mutable unsigned long _pixel; friend class PenCache; }; } // namespace bt #endif // __Color_hh