// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- // Timer.hh for Blackbox - An X11 Window Manager // Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000, 2002 - 2005 // Bradley T Hughes // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Timer_hh #define __Timer_hh #include "Util.hh" #include #include #include // forward declare to avoid the header struct timeval; namespace bt { // use a wrapper class to avoid the header as well struct timeval { long tv_sec; long tv_usec; inline timeval(void) : tv_sec(0l), tv_usec(0l) { } inline timeval(long s, long u) : tv_sec(s), tv_usec(u) { } bool operator<(const timeval &); timeval operator+(const timeval &); timeval &operator+=(const timeval &tv); timeval operator-(const timeval &); timeval &operator-=(const timeval &tv); // POSIX<->bt conversion timeval(const ::timeval &); timeval &operator=(const ::timeval &); operator ::timeval() const; }; timeval normalizeTimeval(const timeval &tm); // forward declaration class TimerQueueManager; class Timer; class TimeoutHandler { public: inline virtual ~TimeoutHandler() { } virtual void timeout(Timer *t) = 0; }; class Timer: public NoCopy { private: TimerQueueManager *manager; TimeoutHandler *handler; bool timing, recur; timeval _start, _timeout; public: Timer(TimerQueueManager *m, TimeoutHandler *h); virtual ~Timer(void); void fireTimeout(void); inline bool isTiming(void) const { return timing; } inline bool isRecurring(void) const { return recur; } inline const timeval &timeout(void) const { return _timeout; } inline const timeval &startTime(void) const { return _start; } // adjust the start time by the given offset... this is done when // the clock rolls back void adjustStartTime(const timeval &offset); timeval timeRemaining(const timeval &tm) const; bool shouldFire(const timeval &tm) const; timeval endpoint(void) const; inline void recurring(bool b) { recur = b; } void setTimeout(long t); void setTimeout(const timeval &t); void start(void); // manager acquires timer void stop(void); // manager releases timer void halt(void); // halts the timer inline bool operator<(const Timer& other) const { return shouldFire(other.endpoint()); } }; template class _timer_queue: protected std::priority_queue<_Tp, _Sequence, _Compare> { public: typedef std::priority_queue<_Tp, _Sequence, _Compare> _Base; inline _timer_queue(void) : _Base() { } inline ~_timer_queue(void) { } inline void release(const _Tp& value) { _Base::c.erase(std::remove(_Base::c.begin(), _Base::c.end(), value), _Base::c.end()); // after removing the item we need to make the heap again std::make_heap(_Base::c.begin(), _Base::c.end(), _Base::comp); } inline bool empty(void) const { return _Base::empty(); } inline size_t size(void) const { return _Base::size(); } inline void push(const _Tp& value) { _Base::push(value); } inline void pop(void) { _Base::pop(); } inline const _Tp& top(void) const { return _Base::top(); } private: // no copying! _timer_queue(const _timer_queue&); _timer_queue& operator=(const _timer_queue&); }; struct TimerLessThan { inline bool operator()(const Timer* const l, const Timer* const r) const { return *r < *l; } }; typedef _timer_queue, TimerLessThan> TimerQueue; class TimerQueueManager { public: inline virtual ~TimerQueueManager() { } virtual void addTimer(Timer* timer) = 0; virtual void removeTimer(Timer* timer) = 0; }; } // namespace bt #endif // __Timer_hh