#ifndef _FRAME_H_ #define _FRAME_H_ #include "SDL.h" #include "gui.h" typedef struct FRAME { CONTAINER cont; int type; char *label; } FRAME; #define GUI_FRAME(a) ((FRAME*)(a)) FRAME *gui_frame_create(FRAME *f,Sint16 x,Sint16 y,Uint16 w,Uint16 h,int type,char *label); #endif