all : smw leveledit COMMON_OBJS:=build/MapList.o build/SFont.o build/dirlist.o build/gfx.o \ build/global.o build/input.o build/map.o \ build/movingplatform.o build/path.o build/savepng.o SMW_OBJS:= build/HashTable.o build/ai.o build/eyecandy.o \ build/gamemodes.o build/main.o build/map.o build/menu.o \ build/object.o build/player.o build/sfx.o build/splash.o \ build/uicontrol.o build/uimenu.o LEVELEDIT_OBJS:=build/leveleditor.o include configuration #here because of one .c file among a .cpp project (o_O) build/%.o : _src/%.cpp $(CXX) $(CFLAGS) -o $@ -c $< smw : $(COMMON_OBJS) $(SMW_OBJS) $(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@ leveledit : $(COMMON_OBJS) $(LEVELEDIT_OBJS) $(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@ build/SFont.o : _src/SFont.c $(CC) $(CFLAGS) -o $@ -c $< build/SDLMain.o : macosx/SDLMain.m $(CC) $(CFLAGS) -o $@ -c $< Super\ Mario\ War.app : smw mkdir -p '$@/Contents/Resources' mkdir -p '$@/Contents/MacOS' mkdir -p '$@/Contents/Frameworks' cp -r /Library/Frameworks/SDL.framework \ /Library/Frameworks/SDL_image.framework \ /Library/Frameworks/SDL_net.framework \ /Library/Frameworks/SDL_mixer.framework \ '$@/Contents/Frameworks/' cp smw '$@/Contents/MacOS/Super Mario War' cp macosx/Info.plist '$@/Contents/' echo -n 'APPL????' > '$@/Contents/PkgInfo' cp -r macosx/smw.icns gfx maps music sfx tours \ '$@/Contents/Resources/' appbundle : Super\ Mario\ War.app install : install-data install-bin install-leveledit install-data : all mkdir -p $(DESTDIR)/usr/share/smw/ cp -ravx sfx $(DESTDIR)/usr/share/smw/ cp -ravx gfx $(DESTDIR)/usr/share/smw/ cp -ravx music $(DESTDIR)/usr/share/smw/ cp -ravx maps $(DESTDIR)/usr/share/smw/ cp -ravx tours $(DESTDIR)/usr/share/smw/ rm -rf $(DESTDIR)/usr/share/smw/*/CVS rm -rf $(DESTDIR)/usr/share/smw/*/*/CVS rm -rf $(DESTDIR)/usr/share/smw/*/*/*/CVS rm -rf $(DESTDIR)/usr/share/smw/*/*/*/*/CVS rm -rf $(DESTDIR)/usr/share/smw/*/.cvsignore rm -rf $(DESTDIR)/usr/share/smw/*/*/.cvsignore rm -rf $(DESTDIR)/usr/share/smw/*/*/*/.cvsignore rm -rf $(DESTDIR)/usr/share/smw/*/*/*/*/.cvsignore chmod a+w $(DESTDIR)/usr/share/smw/maps -R install-bin : all #assume DESTDIR is the prefix for installing mkdir -p $(DESTDIR)/usr/bin/ cp smw $(DESTDIR)/usr/bin/ install-leveledit : all mkdir -p $(DESTDIR)/usr/bin/ cp leveledit $(DESTDIR)/usr/bin/smw-leveledit clean : rm -rf build/* rm -f smw rm -f leveledit rm -f smw.exe rm -f leveledit.exe rm -f options.bin rm -rf 'Super Mario War.app' dpkg : rm -f ~/src/*.dsc rm -f ~/src/*.diff.gz rm -f ~/src/*.deb rm -f ~/src/*.changes cvs-buildpackage -W ~/src -UHEAD -THEAD -rfakeroot sudo reprepro -b /webroot/apt include sid $(HOME)/src/*.changes