/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #include #include #include #include #include #ifdef HAVE_SYS_IOCTL_H # include #endif #ifdef HAVE_SYS_MMAN_H # include #endif # include static int audio_fd; static int snd_inited; static int tryrates[] = { 11025, 22051, 44100, 8000 }; qboolean SNDDMA_Init(void) { int rc; int fmt; int tmp; int i; char *s; audio_info_t info; int caps; snd_inited = 0; // open /dev/dsp, confirm capability to mmap, and get size of dma buffer // XXX Must open audio Read-Write for now for dma to work !!! audio_fd = open("/dev/audio", O_RDWR); if (audio_fd < 0) { perror("/dev/audio"); Con_Printf("Could not open /dev/audio\n"); return 0; } if (ioctl(audio_fd, AUDIO_GETPROPS, &caps)==-1) { perror("/dev/audio"); Con_Printf("Sound driver does not understand GETPROPS\n"); close(audio_fd); return 0; } if (!(caps & AUDIO_PROP_MMAP)) { Con_Printf("Sorry but your soundcard doesn't support mmap\n"); close(audio_fd); return 0; } shm = &sn; shm->splitbuffer = 0; // set sample bits & speed shm->samplebits = 16; shm->speed = 11025; s = getenv("QUAKE_SOUND_CHANNELS"); if (s) shm->channels = atoi(s); else if ((i = COM_CheckParm("-sndmono")) != 0) shm->channels = 1; else if ((i = COM_CheckParm("-sndstereo")) != 0) shm->channels = 2; else shm->channels = 2; AUDIO_INITINFO(&info); info.play.precision = shm->samplebits; info.play.sample_rate = 11025; info.play.encoding = AUDIO_ENCODING_SLINEAR_LE; info.play.channels = shm->channels; if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1) { Con_Printf("Bad encoding size\n"); close(audio_fd); return 0; } ioctl(audio_fd, AUDIO_GETINFO, &info); shm->speed = info.play.sample_rate; shm->samples = info.play.buffer_size / (shm->samplebits/8); shm->submission_chunk = 1; // memory map the dma buffer // XXX This is absurd but dma does not work if not mmapped read/write. shm->buffer = (unsigned char *) mmap(NULL, info.play.buffer_size, PROT_READ|PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0); // if (!shm->buffer || shm->buffer == (unsigned char *)-1) if (shm->buffer == MAP_FAILED) { perror("/dev/audio"); Con_Printf("Could not mmap /dev/audio\n"); close(audio_fd); return 0; } shm->samplepos = 0; snd_inited = 1; return 1; } int SNDDMA_GetDMAPos(void) { audio_offset_t count; if (!snd_inited) return 0; if (ioctl(audio_fd, AUDIO_GETOOFFS, &count)==-1) { perror("/dev/audio"); Con_Printf("Uh, sound dead.\n"); close(audio_fd); snd_inited = 0; return 0; } // shm->samplepos = (count.bytes / (shm->samplebits / 8)) & (shm->samples-1); // fprintf(stderr, "%d \r", count.ptr); shm->samplepos = count.offset / (shm->samplebits / 8); return shm->samplepos; } void SNDDMA_Shutdown(void) { if (snd_inited) { close(audio_fd); snd_inited = 0; } } /* ============== SNDDMA_Submit Send sound to device if buffer isn't really the dma buffer =============== */ void SNDDMA_Submit(void) { }