-- _________ __ __ -- / _____// |_____________ _/ |______ ____ __ __ ______ -- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ -- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ -- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > -- \/ \/ \//_____/ \/ -- ______________________ ______________________ -- T H E W A R B E G I N S -- Stratagus - A free fantasy real time strategy game engine -- -- constructions.lua - Define the constructions. -- -- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -- -- $Id: constructions.lua 1169 2005-06-11 18:02:07Z jsalmon3 $ if (tileset == nil) then tileset = "summer" end Load("scripts/human/constructions.lua") Load("scripts/orc/constructions.lua") local files = {summer = "neutral/buildings/land_construction_site.png", winter = "tilesets/winter/neutral/buildings/land_construction_site.png", wasteland = "neutral/buildings/land_construction_site.png", swamp = "neutral/buildings/land_construction_site.png"} DefineConstruction("construction-none", { Files = { File = files[tileset], Size = {64, 64}}, Constructions = { {Percent = 0, File = "construction", Frame = 0}, {Percent = 25, File = "construction", Frame = 1}, {Percent = 50, File = "main", Frame = 1}} }) local files = {summer = "neutral/buildings/land_construction_site.png", winter = "tilesets/winter/neutral/buildings/land_construction_site.png", wasteland = "neutral/buildings/land_construction_site.png", swamp = "neutral/buildings/land_construction_site.png"} DefineConstruction("construction-land", { Files = { File = files[tileset], Size = {64, 64}}, Constructions = { {Percent = 0, File = "construction", Frame = 0}, {Percent = 25, File = "construction", Frame = 1}, {Percent = 50, File = "main", Frame = 1}} }) local files = {summer = "neutral/buildings/land_construction_site.png", winter = "tilesets/winter/neutral/buildings/land_construction_site.png", wasteland = "neutral/buildings/land_construction_site.png", swamp = "neutral/buildings/land_construction_site.png"} DefineConstruction("construction-land2", { Files = { File = files[tileset], Size = {64, 64}}, Constructions = { {Percent = 0, File = "construction", Frame = 0}, {Percent = 25, File = "construction", Frame = 1}} }) local files = {summer = "tilesets/summer/neutral/buildings/wall_construction_site.png", winter = "tilesets/winter/neutral/buildings/wall_construction_site.png", wasteland = "tilesets/wasteland/neutral/buildings/wall_construction_site.png", swamp = "tilesets/summer/neutral/buildings/wall_construction_site.png"} DefineConstruction("construction-wall", { Files = { File = files[tileset], Size = {32, 32}}, Constructions = { {Percent = 0, File = "construction", Frame = 0}, {Percent = 25, File = "construction", Frame = 1}, {Percent = 50, File = "main", Frame = 1}} })