-- _________ __ __ -- / _____// |_____________ _/ |______ ____ __ __ ______ -- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ -- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ -- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > -- \/ \/ \//_____/ \/ -- ______________________ ______________________ -- T H E W A R B E G I N S -- Stratagus - A free fantasy real time strategy game engine -- -- widgets.lua - Define the widgets -- -- (c) Copyright 2004 by Jimmy Salmon -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -- -- $Id: widgets.lua 1444 2006-12-09 03:56:37Z jsalmon3 $ DefineButtonStyle("main", { Size = {128, 20}, Font = "game", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Center", TextPos = {64, 4}, Default = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 4, }, Hover = { TextNormalColor = "white", }, Clicked = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 5, TextNormalColor = "white", TextPos = {66, 6}, }, }) DefineButtonStyle("network", { Size = {80, 20}, Font = "game", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Center", TextPos = {40, 4}, Default = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 7, }, Hover = { TextNormalColor = "white", }, Clicked = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 8, TextNormalColor = "white", TextPos = {42, 6}, }, }) DefineButtonStyle("gm-half", { Size = {106, 28}, Font = "large", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Center", TextPos = {53, 7}, Default = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 10, }, Hover = { TextNormalColor = "white", }, Clicked = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 11, TextNormalColor = "white", TextPos = {55, 9}, }, }) DefineButtonStyle("gm-full", { Size = {224, 28}, Font = "large", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Center", TextPos = {112, 7}, Default = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 16, }, Hover = { TextNormalColor = "white", }, Clicked = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 17, TextNormalColor = "white", TextPos = {114, 9}, }, }) DefineButtonStyle("folder", { Size = {39, 22}, Font = "large", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Left", TextPos = {44, 6}, Default = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 51, }, Hover = { TextNormalColor = "white", }, Clicked = { File = "ui/buttons_1.png", Size = {300, 144}, Frame = 52, TextNormalColor = "white", }, }) DefineButtonStyle("icon", { Size = {46, 38}, Font = "game", TextNormalColor = "yellow", TextReverseColor = "white", TextAlign = "Right", TextPos = {46, 26}, Default = { Border = { Color = {0, 0, 0}, Size = 1, }, }, Hover = { TextNormalColor = "white", Border = { Color = {128, 128, 128}, Size = 1, }, }, Clicked = { TextNormalColor = "white", Border = { Color = {128, 128, 128}, Size = 1, }, }, })